← All posts

Personal Rating (PR) — how it works and colors

WoWS Numbers-style PR formula, account vs ship PR, leaderboard minimums, and what each PR and win-rate color means on the site.

prcalculationscolorsguide

Personal Rating (PR) on this site follows the same idea as WoWS Numbers: your stats are compared to expected performance on each ship (average damage, frags, and win rate for that ship on your server). This is not an official Wargaming stat. It is for comparing players on wows-stats.com only.

How PR is calculated

For each ship you have played, we use your totals: battles, wins, damage dealt, and kills (frags).

Step 1 — Compare to expected values

We use server-average expectations per ship. If a ship has no direct average, we use a tier and class fallback.

Three ratios:

  • Damage ratio = your average damage divided by expected average damage
  • Frags ratio = your average frags divided by expected average frags
  • Wins ratio = your win rate divided by expected win rate
  • Step 2 — Normalize each ratio

    Each ratio is scaled so very poor performance does not pull the score below zero:

  • Damage floor: 0.4 (40 percent of expected)
  • Frags floor: 0.1 (10 percent of expected)
  • Wins floor: 0.7 (70 percent of expected)
  • Formula: normalized = max(0, (ratio minus floor) divided by (1 minus floor))

    Step 3 — Combine into one number

    PR = 700 times normalized damage + 300 times normalized frags + 150 times normalized wins

    That is roughly 60 percent damage, 25 percent kills, and 15 percent win rate.

    What counts as average?

    If you match server average on all three metrics (every ratio equals 1.0), your PR is 1150. That sits in the yellow Average color band on the site.

    Player PR vs ship PR

  • Account or player PR — sums your actual stats vs expected stats across all ships you have played. Ships without expected data are skipped. Used on profiles and the global player leaderboard. You need at least 1,000 random battles to appear on that leaderboard.
  • Ship PR — same formula, but only battles on that one ship. Used on per-ship leaderboards. You need at least 80 battles on that ship to rank.
  • Recent-battle sections on profiles use the same formula on ships you played in that time window.

    PR colors on the site

    Wherever you see a colored PR number (profile, ship list, leaderboards), the color follows these brackets:

  • 2450 and above — Super Unicum — purple
  • 2100 to 2449 — Unicum — pink
  • 1750 to 2099 — Great — cyan
  • 1550 to 1749 — Very Good — dark green
  • 1350 to 1549 — Good — green
  • 1100 to 1349 — Average — yellow
  • 750 to 1099 — Below Average — orange
  • below 750 — Bad — red
  • On stat cards you may see a hint like 350 PR to Great. That is how much PR you still need to reach the next color tier above your current one.

    Win rate colors (separate from PR)

    Win rate uses its own color scale. It is based on win percent, not PR:

  • 65 percent and above — Super Unicum — purple
  • 60 to 64.9 percent — Unicum — pink
  • 56 to 59.9 percent — Great — cyan
  • 54 to 55.9 percent — Very Good — dark green
  • 52 to 53.9 percent — Good — green
  • 50 to 51.9 percent — Average — yellow
  • 46 to 49.9 percent — Below Average — orange
  • below 46 percent — Bad — red
  • PR and win rate are independent. You can have high PR with average win rate if damage and frags are strong, and the other way around.

    Data and limitations

  • Expected values come from indexed server statistics and supplement data. They can change when we refresh data.
  • Hidden players are excluded from public leaderboards.
  • PR is only as accurate as the battles we have indexed for your account.
  • If we change formulas or color thresholds, we will post an update on this blog.